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libretro-gambatte - Libretro implementation of libgambatte
- Description:
Gambatte is an accuracy-focused, open-source, cross-platform Game Boy Color
emulator written in C++. It is based on hundreds of corner case hardware tests,
as well as previous documentation and reverse engineering efforts.
The core emulation code is contained in a separate library back-end
(libgambatte) written in platform-independent C++. There is currently a GUI
front-end (gambatte_qt) using Trolltech's Qt4 toolkit, and a simple command-line
SDL front-end (gambatte_sdl).
The GUI front-end contains platform-specific extensions for video, sound and
timers. It should work on MS Windows, Linux/BSD/UNIX-like OSes, and Mac OS X.
The SDL front-end should be usable on all platforms with a working SDL port. It
should also be quite trivial to create new (simple) front-ends (note that the
library API should in no way be considered stable).
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